Vai al contenuto
Il server del mese è
Visita la nostra nuova lista server!

Archiviato

Questa discussione è archiviata e chiusa a future risposte.

Superlollyx

Non ci posso credere !

Recommended Posts

Ciao, si c'è l'ho installato lo puoi vedere nel link ...

Allora prova a settare le impostazioni del ClearLag dalla cartella dove è contenuto il server (o in alternativa togli il plug-in)

Condividi questo messaggio


Link di questo messaggio
Condividi su altri siti
Io l'ho settato in questo modo, non pensi vada bene ??!? Presto molta attenzione su queste cose ^_^
Grazie
 
 
#--------------------------------------------------------------------#
#                   ClearLag Configuration File                      #
#--------------------------------------------------------------------#
# Configure to your liking, reload the config by tying: /lagg reload #
#                                -                                   #
#        Here is a helpful tutorial on this configuration setup!     #
#--------------------------------------------------------------------#
#                     All possible mob names                         #
#--------------------------------------------------------------------#
settings:
  auto-update: false
  enable-signs: true
  config-version: 3
  disable-waterlife: true
  keep-spawn-in-memory: true
  enable-api: true
  
#Should clearlag purge logs under /logs when the server starts?
# -- days-old means how many days old can the log be to be deleted
log-purger:
  enabled: false
  days-old: 3
  
#What type of entities SHOULD NOT be removed while doing /lagg area?
area-filter:
    - Itemframe
    - Painting
    - Wolf
    - Villager
    - Horse
    - ARMOR_STAND
 
#Should clearlag reset the config (more stable), or attempt to add the new paths into your config?
# -- Puting this as false wont reset your config, but may cause bugs.. Still in testing!
config-updater:
  force-update: false
 
#This limits the mob egg spawners so players cannot "overload" the server with them
# -- 'check-radius' stands for the radius clearlag will check for nearby entities
# -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked
mobegg-limiter:
  enabled: false
  check-radius: 8
  max-mobs: 5
 
#Disable new chunk generation, or just put a cap on how many can load at once.
# -- THIS DOES NOT WORK WITH 1.6.4!
chunk-limiter:
  enabled: false
  limit: 6000
  create-new-chunks: true
 
#This modifies not only the view of the mobs, but will also simplify how they spawn
# -- Lower it is, the better your entity tick will be
# -- If it's too high, expect bugs / lots of lag
mob-range:
  enabled: false
  zombie: 30
  skeleton: 30
  creeper: 20
 
#How long should items/Mobs be left on the ground
# -- Goes by seconds
live-time:
  enabled: false
  interval: 10
  mobtimer: true
  itemtimer: true
  arrowtimer: true
  arrowkilltime: 15
  moblivetime: 600
  itemlivetime: 240
 
#Let clearlag control the spawning in ALL worlds? (Supports all plugins!)
# -- This will also respect cancelations, unlike minecraft's native code
custom-mobspawner:
  enabled: false
#How many times should clearlag attempt to find a safe location for the mob to spawn
  max-tries: 50
#(In seconds) how often should clearlag try to spawn mobs?
  interval: 30
#This is the radius around the player
  radius: 30
#This is the radius FROM the player (in blocks!)
  radius-from: 7
#How far should mobs spawn from eachother (NOT in blocks!!) (1,010 = around 10-20 blocks)
  mob-radius: 1010
#Should we keep trying to spawn a mob if a clear location isn't found
  forcespawn: false
#4 = nighttime, what light level should mobs spawn in
  lightlevel: 4
#Chance mobs will have armor/sword, 1 being diamond every time
  armor-chance: 30 
  mobs: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
    - zombie 5
    - skeleton 3
    - creeper
    - enderman
  animals: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
    - pig 4
    - sheep 1
    - cow 6
    - chicken 2
  
#This option disallows the placement of too many tnt-minecarts
tnt-minecart:
  enabled: false
  max: 2
  radius: 6
  
#This option reduces global dispenser rate
dispenser-reducer:
  enabled: false
  time: 100
  
#This option reduces the explosions of mass amounts of tnt, and reduces tnt lag
tnt:
  tnt-reducer: false
  
#This option reduces fire spread rate
firespread-reducer:
  enabled: false
  time: 2000
  
#How many entities should one chunk be allowed to hold?
chunk-entity-limiter:
  enabled: false
  limit: 40
  
spawn-limiter:
  enabled: false
  interval: 15
  monsters: 300
  animals: 300
  
#Meters your TPS, if it goes to low, run the commands you wrote below!
tps-meter:
  enabled: false
  interval: 15 
  tps-trigger: 14.0
  commands:
    - 'lagg killmobs'
    - 'lagg clear'
  
#This is /lagg killmobs, put what you DON'T want removed! 
kill-mobs:
   disable-build-wither: false 
   mob-filter:
   - Villager
   - Wolf
   - ARMOR_STAND
   - Horse
  
#This takes care of mob spawners
# -- max-spawn is the max entities that can be within the check-radius
mobspawner:
  enabled: false
  max-spawn: 4
  check-radius: 15
  
#No longer bugged! -- Dont use if you have CB++ or Spigot!
item-merger:
  enabled: false
  radius: 6
  
#Auto-removal options
# -- warnings works like this; time = the time warning should be given, msg = warning message at that time
# -- NOTE: The below 'remove' section applies to this remover!
# -- NOTE: Putting the interval to low will cause issues!
auto-removal:
  broadcast-message: '&6[ClearLag] &aSpazzatura +RemoveAmount rimossa!'
  broadcast-warning: true
  enable-scheduler: true
  autoremoval-interval: 460
  warnings:
        - time:400 msg:&4[ClearLag] &cLa spazzatura sara' rimossa tra &7+remaining &csecondi!
        - time:440 msg:&4[ClearLag] &cLa spazzatura sara' rimossa tra &7+remaining &csecondi!
  
#What should be removed during an auto-removal
remove:
  world-filter:
    - this_world
  broadcast-removal: true
  boat: true
  falling-block: true
  experienceOrb: true
  painting: true
  projectile: true
  item: true
  itemframe: false
  minecart: true
  primed-tnt: true
  arrow: true
  snowball: true
  fireball: true
  ender-signal: true
  item-filter:
  # - 264
  # - 265
  # - 311
  # - 312
  # - 266
  remove-mobs:
  # - cow
 
#What should be removed during /lagg clear 
command-remove:
  world-filter:
    - this_world
  broadcast-removal: false
  boat: true
  falling-block: true
  experienceOrb: true
  painting: true
  projectile: true
  item: true
  itemframe: false
  minecart: true
  primed-tnt: true
  arrow: true
  snowball: true
  fireball: true
  ender-signal: true
  item-filter:
  # - 264
  # - 265
  # - 311
  # - 312
  # - 266
  remove-mobs:
  # - cow
   
check:
  world-filter:
    - this_world
  boat: true
  falling-block: true
  experienceOrb: true
  painting: true
  projectile: true
  item: true
  itemframe: false
  minecart: true
  primed-tnt: true
  arrow: true
  snowball: true
  fireball: true
  ender-signal: true
  item-filter:
  # - 264
  # - 265
  # - 311
  # - 312
  # - 266
  mobs:
    creature: true
    animals: true
    monster: true
   
limit:
  enable-limit: false
  max: 1000
  check-interval: 60
  broadcast-message: '&6[ClearLag] &aLimit reached, removed +RemoveAmount Entities!'
  world-filter:
    - this_world
  broadcast-removal: true
  boat: true
  falling-block: true
  experienceOrb: true
  painting: true
  projectile: true
  item: true
  itemframe: false
  minecart: true
  primed-tnt: true
  arrow: true
  snowball: true
  fireball: true
  ender-signal: true
  item-filter:
  # - 264
  # - 265
  # - 311
  # - 312
  # - 266

Condividi questo messaggio


Link di questo messaggio
Condividi su altri siti

 

Io l'ho settato in questo modo, non pensi vada bene ??!? Presto molta attenzione su queste cose ^_^
Grazie
 
 
#--------------------------------------------------------------------#
#                   ClearLag Configuration File                      #
#--------------------------------------------------------------------#
# Configure to your liking, reload the config by tying: /lagg reload #
#                                -                                   #
#        Here is a helpful tutorial on this configuration setup!     #
#--------------------------------------------------------------------#
#                     All possible mob names                         #
#--------------------------------------------------------------------#
settings:
  auto-update: false
  enable-signs: true
  config-version: 3
  disable-waterlife: true
  keep-spawn-in-memory: true
  enable-api: true
  
#Should clearlag purge logs under /logs when the server starts?
# -- days-old means how many days old can the log be to be deleted
log-purger:
  enabled: false
  days-old: 3
  
#What type of entities SHOULD NOT be removed while doing /lagg area?
area-filter:
    - Itemframe
    - Painting
    - Wolf
    - Villager
    - Horse
    - ARMOR_STAND
 
#Should clearlag reset the config (more stable), or attempt to add the new paths into your config?
# -- Puting this as false wont reset your config, but may cause bugs.. Still in testing!
config-updater:
  force-update: false
 
#This limits the mob egg spawners so players cannot "overload" the server with them
# -- 'check-radius' stands for the radius clearlag will check for nearby entities
# -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked
mobegg-limiter:
  enabled: false
  check-radius: 8
  max-mobs: 5
 
#Disable new chunk generation, or just put a cap on how many can load at once.
# -- THIS DOES NOT WORK WITH 1.6.4!
chunk-limiter:
  enabled: false
  limit: 6000
  create-new-chunks: true
 
#This modifies not only the view of the mobs, but will also simplify how they spawn
# -- Lower it is, the better your entity tick will be
# -- If it's too high, expect bugs / lots of lag
mob-range:
  enabled: false
  zombie: 30
  skeleton: 30
  creeper: 20
 
#How long should items/Mobs be left on the ground
# -- Goes by seconds
live-time:
  enabled: false
  interval: 10
  mobtimer: true
  itemtimer: true
  arrowtimer: true
  arrowkilltime: 15
  moblivetime: 600
  itemlivetime: 240
 
#Let clearlag control the spawning in ALL worlds? (Supports all plugins!)
# -- This will also respect cancelations, unlike minecraft's native code
custom-mobspawner:
  enabled: false
#How many times should clearlag attempt to find a safe location for the mob to spawn
  max-tries: 50
#(In seconds) how often should clearlag try to spawn mobs?
  interval: 30
#This is the radius around the player
  radius: 30
#This is the radius FROM the player (in blocks!)
  radius-from: 7
#How far should mobs spawn from eachother (NOT in blocks!!) (1,010 = around 10-20 blocks)
  mob-radius: 1010
#Should we keep trying to spawn a mob if a clear location isn't found
  forcespawn: false
#4 = nighttime, what light level should mobs spawn in
  lightlevel: 4
#Chance mobs will have armor/sword, 1 being diamond every time
  armor-chance: 30 
  mobs: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
    - zombie 5
    - skeleton 3
    - creeper
    - enderman
  animals: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
    - pig 4
    - sheep 1
    - cow 6
    - chicken 2
  
#This option disallows the placement of too many tnt-minecarts
tnt-minecart:
  enabled: false
  max: 2
  radius: 6
  
#This option reduces global dispenser rate
dispenser-reducer:
  enabled: false
  time: 100
  
#This option reduces the explosions of mass amounts of tnt, and reduces tnt lag
tnt:
  tnt-reducer: false
  
#This option reduces fire spread rate
firespread-reducer:
  enabled: false
  time: 2000
  
#How many entities should one chunk be allowed to hold?
chunk-entity-limiter:
  enabled: false
  limit: 40
  
spawn-limiter:
  enabled: false
  interval: 15
  monsters: 300
  animals: 300
  
#Meters your TPS, if it goes to low, run the commands you wrote below!
tps-meter:
  enabled: false
  interval: 15 
  tps-trigger: 14.0
  commands:
    - 'lagg killmobs'
    - 'lagg clear'
  
#This is /lagg killmobs, put what you DON'T want removed! 
kill-mobs:
   disable-build-wither: false 
   mob-filter:
   - Villager
   - Wolf
   - ARMOR_STAND
   - Horse
  
#This takes care of mob spawners
# -- max-spawn is the max entities that can be within the check-radius
mobspawner:
  enabled: false
  max-spawn: 4
  check-radius: 15
  
#No longer bugged! -- Dont use if you have CB++ or Spigot!
item-merger:
  enabled: false
  radius: 6
  
#Auto-removal options
# -- warnings works like this; time = the time warning should be given, msg = warning message at that time
# -- NOTE: The below 'remove' section applies to this remover!
# -- NOTE: Putting the interval to low will cause issues!
auto-removal:
  broadcast-message: '&6[ClearLag] &aSpazzatura +RemoveAmount rimossa!'
  broadcast-warning: true
  enable-scheduler: true
  autoremoval-interval: 460
  warnings:
        - time:400 msg:&4[ClearLag] &cLa spazzatura sara' rimossa tra &7+remaining &csecondi!
        - time:440 msg:&4[ClearLag] &cLa spazzatura sara' rimossa tra &7+remaining &csecondi!
  
#What should be removed during an auto-removal
remove:
  world-filter:
    - this_world
  broadcast-removal: true
  boat: true
  falling-block: true
  experienceOrb: true
  painting: true
  projectile: true
  item: true
  itemframe: false
  minecart: true
  primed-tnt: true
  arrow: true
  snowball: true
  fireball: true
  ender-signal: true
  item-filter:
  # - 264
  # - 265
  # - 311
  # - 312
  # - 266
  remove-mobs:
  # - cow
 
#What should be removed during /lagg clear 
command-remove:
  world-filter:
    - this_world
  broadcast-removal: false
  boat: true
  falling-block: true
  experienceOrb: true
  painting: true
  projectile: true
  item: true
  itemframe: false
  minecart: true
  primed-tnt: true
  arrow: true
  snowball: true
  fireball: true
  ender-signal: true
  item-filter:
  # - 264
  # - 265
  # - 311
  # - 312
  # - 266
  remove-mobs:
  # - cow
   
check:
  world-filter:
    - this_world
  boat: true
  falling-block: true
  experienceOrb: true
  painting: true
  projectile: true
  item: true
  itemframe: false
  minecart: true
  primed-tnt: true
  arrow: true
  snowball: true
  fireball: true
  ender-signal: true
  item-filter:
  # - 264
  # - 265
  # - 311
  # - 312
  # - 266
  mobs:
    creature: true
    animals: true
    monster: true
   
limit:
  enable-limit: false
  max: 1000
  check-interval: 60
  broadcast-message: '&6[ClearLag] &aLimit reached, removed +RemoveAmount Entities!'
  world-filter:
    - this_world
  broadcast-removal: true
  boat: true
  falling-block: true
  experienceOrb: true
  painting: true
  projectile: true
  item: true
  itemframe: false
  minecart: true
  primed-tnt: true
  arrow: true
  snowball: true
  fireball: true
  ender-signal: true
  item-filter:
  # - 264
  # - 265
  # - 311
  # - 312
  # - 266

 

Setta "interval" a più di 10.

Condividi questo messaggio


Link di questo messaggio
Condividi su altri siti

all'ottavo capoverso ho messo interval a 100 ma niente !!! Sempre lo steso

Condividi questo messaggio


Link di questo messaggio
Condividi su altri siti

all'ottavo capoverso ho messo interval a 100 ma niente !!! Sempre lo steso

Allora disinstalla ClearLag, che ti devo dire  :asd:

Condividi questo messaggio


Link di questo messaggio
Condividi su altri siti

Si ....


Ragazzi io vi chiedo un aiuto e voi ve ne sbattete i coglioni grazie, pensavo che questo fosse un forum più serio

Condividi questo messaggio


Link di questo messaggio
Condividi su altri siti

Si ....


Ragazzi io vi chiedo un aiuto e voi ve ne sbattete i coglioni grazie, pensavo che questo fosse un forum più serio

Abbi pazienza, come ben sai non esisti solamente tu.

Condividi questo messaggio


Link di questo messaggio
Condividi su altri siti

Togli tutti i plugin, fai un backup del server, e vedi se funziona

Condividi questo messaggio


Link di questo messaggio
Condividi su altri siti

Ok, dimmi tu che risposta è "prega" ? Stai zitto e non scrivere 

Condividi questo messaggio


Link di questo messaggio
Condividi su altri siti

Ok, dimmi tu che risposta è "prega" ? Stai zitto e non scrivere 

Si chiama ironia. 
P.S. Non generare flame.

Condividi questo messaggio


Link di questo messaggio
Condividi su altri siti

C'è qualcuno che sappia dirmi qualcosa ?! PD

[ironia]Credo che il movimento 5 stelle sia migliore[/ironia]

Comunque hai provato a fare quello che ti ho detto? funziona?

Condividi questo messaggio


Link di questo messaggio
Condividi su altri siti

Ciao, passa su questa pagina se vuoi avere Minecraft GOLD EDITION GRATIS su ps3! Non c'è nulla di più semplice, basta seguire le indicazioni ed il gioco è fatto!
https://www.facebook.com/pages/Minecraft-Gratis-PS3/1623321661259179

Ma sai quanto siete fastidiosi voi spammer? Beh, il permaban te lo becchi di sicuro.

Condividi questo messaggio


Link di questo messaggio
Condividi su altri siti

×
×
  • Crea Nuovo...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.